Nikhil Kamath and Nazara have collectively invested a total of ₹2 crore in two gaming companies. One of these companies, Nordian Games, is developing a dinosaur simulation game called Alien of Ancients. The other company, Sigma Games, is well-known for its Bonfire IP and is currently working on a new game titled Metal Heaven.
A major update for The Rogue Prince of Persia is set to release on November 21st, doubling the game’s content. This update will include a graphical overhaul along with several new additions, such as new biomes, bosses, enemies, and an extra story act. The visuals will be significantly improved, with enhancements to both the prince’s design and the background art. Additionally, multiple save slots and other quality-of-life improvements have been introduced.
Moana 2 is coming soon, and Minecraft has released a new DLC themed around the movie. Priced at approximately ₹750, the DLC includes new characters like Sime and Tamatoa, along with new locations and cosmetic items. Players can explore new islands and embark on adventures with Moana and Maui. This DLC will be available for the Bedrock version of the game.
As I mentioned earlier, the Bricks Esports Championship is taking place, along with the Tekken 8 Championship. In this tournament, India secured a silver medal, thanks to Vasvi Bilal, also known as Yoshi Killer. In the finals, Yoshi Killer faced off against China’s Xizhi, ultimately earning the silver medal. Another Indian player, Shubham Khodwal, also delivered an impressive performance, finishing in 4th place. This was their first international tournament, and they performed exceptionally well. We congratulate them on their success!
Kaftan has shared some exciting updates about his future plans and record-breaking sales. During his latest earnings call, he revealed that he is focusing on the Indian market and plans to launch new games. Kaftan announced two new mobile games: Cookie Run India and Archery King India, both tailored specifically for the Indian audience. Cookie Run India is already available for pre-registration on the Play Store and is set to release on December 11th. The report also mentioned plans for localized content, multi-language support, and large-scale esports events for BJMI. Additionally, Kaftan has acquired the license for Palweld and is working on Palworld Mobile, with updates expected soon. Kaftan also shared his record-breaking earnings, reporting cumulative sales of over ₹17,000 crore this quarter and a profit of ₹6,000 crore, the highest in the company’s history.
Finally, the government has listened to developers and decided to separate real money gaming (RMG) from video games. This move is expected to greatly benefit gaming companies, as it will allow for the creation of distinct policies for each sector and enable better regulation of real money games. Going forward, RMG will be regulated by the Ministry of Electronics and Information Technology, while video games, which are purely for entertainment, will fall under the Ministry of Information and Broadcasting.
Capcom has officially announced that Monster Hunter Outlanders is coming to mobile. The game will be free-to-play and will be available on both iOS and Android. Monster Hunter Outlanders is an open-world survival game in which players will face powerful beasts. It will feature fully integrated multiplayer hunts and explorations, allowing players to play solo or with friends. While the release date has not yet been announced, playtests will be conducted soon.
According to a report by Lumegey, the Indian gaming market could surpass Bollywood in size by 2029. Currently valued at $3.8 billion, the market is projected to grow to $9.2 billion by 2029, with a compound annual growth rate (CAGR) of 20%. India has 591 million gamers, the majority of whom play on mobile devices, making it the second-largest consumer of mobile games in the world. The esports industry is also expanding rapidly, with an increasing number of competitive gamers. In 2020, there were only 25 notable gaming companies in India, but today, that number has skyrocketed to over 2,300. With such rapid growth, it is possible that the gaming industry could surpass Bollywood in the coming years.
According to a report by Lumegey, the Indian gaming market could surpass Bollywood by 2029. Currently valued at $3.8 billion, the market is projected to reach $9.2 billion by 2029, growing at a compound annual growth rate (CAGR) of 20%. India has 591 million gamers, the majority of whom are mobile gamers, making it the second-largest consumer of mobile games in the world. The esports industry is also growing rapidly, with an increasing number of competitive gamers. In 2020, there were only 25 notable gaming companies in India, but now that number has risen to over 2,300. With such rapid growth, it’s possible the gaming industry will surpass Bollywood in the coming years.
I always enjoy attending IGDC each year because it’s filled with game developers and gamers, and you learn so much. However, there were some aspects that could have been improved this time. For instance, the Indie booth was moved to a corner, making it difficult to try out the games. In the past, Indie booths were placed on both sides of the hall, allowing big investors and company owners to easily spot games that could change the lives of Indie developers. This time, the Indie games were squeezed into a small space, and personally, I didn’t feel motivated to visit because the area felt so cramped. It could have been better, as supporting Indie games is key to discovering the next big hit in the industry.